How snow and particulate texture is created in the Unreal engine 4

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I am trying to create a map where it is full of snow, however, I could not find any tutorial in Portuguese, or even a tutorial in English, which is very explanatory.

I intend to put snow particles simulating a storm. I also want to achieve collisions with snow falling to the ground.

If anyone has any tips or tutorial, I appreciate.

  • In the Unreal Engine documentation itself you have instructions on how to create snow and related effects: https://docs.unrealengine.com/latest/INT/Resources/Showcases/Effects/SnowExamples/index.html

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Snow in Unreal Engine 4

To create the effect you want, the Cascade and the Particle Systems.

The blizzard effect (Blizzard) is a GPU Sprite Particle System composed of a significant increase of small particles using a Lit Translucent Material.

Read more (documentation in English), click

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