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Good even after closing my instance it keeps running because of a thread I created to call a while:
public void nativeKeyPressed(NativeKeyEvent event) {
System.out.println("Key Pressed: " + NativeKeyEvent.getKeyText(event.getKeyCode()));
if (event.getKeyCode() == NativeKeyEvent.VC_BACKQUOTE) {
keepPressingO = true;
new Thread() {
@Override
public void run() {
try {
while (keepPressingO) {
Robot robot = new Robot();
robot.keyPress(KeyEvent.VK_Q);
Thread.sleep(26);
robot.keyRelease(KeyEvent.VK_Q);
robot.keyPress(KeyEvent.VK_W);
Thread.sleep(16);
robot.keyRelease(KeyEvent.VK_W);
robot.keyPress(KeyEvent.VK_E);
Thread.sleep(26);
robot.keyRelease(KeyEvent.VK_E);
}
} catch (AWTException e) {
e.printStackTrace();
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}.start();
}
if (event.getKeyCode() == NativeKeyEvent.VC_ENTER) {
keepPressingO = false;
}
}
Could someone help me as I resolve this situation? How could I thread her to sleep when she left the while ( and if she went back to if she would wake up?)
And how could I call that thread inside a windowClosing to kill her?