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I need to make a version of the game "Color Switch" in Visual Studio C++ with Glut but I don’t know how to make a geometric figure move.
Any help is welcome.
Below is the code of my circle
#include <math.h>
#include <GL/glut.h>
#ifndef M_PI
#define M_PI 3.1415926
#endif
#define CIRCLE_STEPS 50
void draw_face(int size)
{
GLint i;
glLineWidth(size);
glColor3f(0, 0, 1);
glBegin(GL_LINE_LOOP);
glVertex2f(1.0, 0.0);
for (i = 1; i < CIRCLE_STEPS; i++)
{
GLfloat t = i * M_PI * 2 / CIRCLE_STEPS;
glVertex2f(cos(t), sin(t));
}
glEnd();
}
void display(void) {
glClearColor(0.0, 0.0, 0.0, 0.0);
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(1, 0, 0);
gluOrtho2D(-4, 4, -4, 4);
glBegin(GL_POLYGON);
glVertex2f(-0.5, -0.5);
glVertex2f(-0.5, 0.5);
glVertex2f(0.5, 0.5);
glEnd();
draw_face(3);
glFlush();
}
int main(int argc, char**argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
glutInitWindowSize(500, 500);
glutCreateWindow("simple");
glutDisplayFunc(display);
glutMainLoop();
}