1
I need to make a game for a college subject using the SFML library and the C++ language. I followed this tutorial to configure the Code::Blocks, and pasted the following test file indicated in the tutorial:
#include <SFML/Graphics.hpp>
int main()
{
sf::RenderWindow window(sf::VideoMode(200, 200), "SFML works!");
sf::CircleShape shape(100.f);
shape.setFillColor(sf::Color::Green);
while (window.isOpen())
{
sf::Event event;
while (window.pollEvent(event))
{
if (event.type == sf::Event::Closed)
window.close();
}
window.clear();
window.draw(shape);
window.display();
}
return 0;
}
However, when compiling, the following message is in the build log:
-------------- Build: Debug in sfml-15-05 (compiler: GNU GCC Compiler)---------------
Linking stage skipped (build target has no object files to link)
Nothing to be done (all items are up-to-date).
And when I click on run, a text box appears saying It seems that this project has not been built yet. Do you want to build it now?
. By clicking Yes, the window opens again. By clicking No, a console screen appears saying Process returned 4256912 (0x40F490) executin time : -0.000 s Press any key to continue.
What is expected in the tutorial is a window with a green circle.
I’ve researched these mistakes but I couldn’t solve them.