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I’m developing a radio app, to acquire knowledge, so I took a stream and I took this code:
package tk.davidev.android.ews;
import android.media.AudioManager;
import android.media.MediaPlayer;
import android.os.AsyncTask;
import android.os.Bundle;
import android.support.v7.app.AppCompatActivity;
import android.view.View;
import android.widget.Button;
import android.widget.ImageButton;
import java.io.IOException;
public class WebRadio extends AppCompatActivity {
private final static String stream = "http://170.75.144.170:10262/;";
Button play;
MediaPlayer mediaPlayer;
boolean started = false;
boolean prepared = false;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_web_radio);
play = (Button) findViewById(R.id.btnWebRadio);
play.setEnabled(false);
play.setText("Carregando stream..");
mediaPlayer = new MediaPlayer();
mediaPlayer.setLooping(true);
mediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC);
play.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
if (started) {
mediaPlayer.pause();
started = false;
play.setText("Play");
mediaPlayer.setLooping(true);
} else {
mediaPlayer.start();
started = true;
mediaPlayer.setLooping(true);
play.setText("Pausar");
}
}
});
new PlayTask().execute(stream);
}
@Override
protected void onPause() {
super.onPause();
if(started)
mediaPlayer.pause();
}
@Override
protected void onResume() {
super.onResume();
if(!started)
mediaPlayer.start();
}
@Override
protected void onDestroy() {
super.onDestroy();
}
private class PlayTask extends AsyncTask<String, Void, Boolean> {
@Override
protected Boolean doInBackground(String... strings) {
try {
mediaPlayer.setDataSource(strings[0]);
mediaPlayer.prepare();
prepared = true;
mediaPlayer.setLooping(true);
} catch (IOException e) {
e.printStackTrace();
}
return prepared;
}
@Override
protected void onPostExecute(Boolean aBoolean) {
super.onPostExecute(aBoolean);
play.setEnabled(true);
play.setText("Play");
mediaPlayer.setLooping(true);
}
}
}
It works! But after a 2/3 seconds it stops automatically, and if you give Pause and Play it does not come back, only restarting the Activity.
try this solution in the original OS! I hope it works!
– ZelDias
I have tried, however, without result.
– DaviDEV
See that it instantiates the Playtask class and executes it in the onCreate event, so it only works at the time of creation. As for running only a few seconds I imagine it is because the stream that this IP provides is just a small demo even.
– Reginaldo Rigo
Is the interruption always at the same point? Check how the app’s memory consumption is.
– Carlos Bridi
no, with other Apis works just right.
– DaviDEV