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I am developing a 2D game and would like to draw the trajectory of the launch of an object. But I’m new to unity3D (the goal of the game is to gain experience on the platform), I know what I need to do the trajectory what I want is to know how to draw lines in Unity programming.
Take a look at Unity’s documentation, in this link speaks something like drawing lines.
– MeuChapeu
This my answer has the trajectory drawing using various objects of "points" that are aligned as planned for the projectile: Calculate force to reach point B from point A.
– Luiz Vieira