How to integrate Opengl into Netbeans and start development?

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I want to integrate the Opengl "library" into Netbeans IDE 8.0.2(current version). So, import it into a Netbeans class (command import or otherwise) and start development.

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    http://plugins.netbeans.org/plugin/3260/netbeans-opengl-pack

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    What exactly happens in this process? The failure lies in executing something done in Opengl in the Netbeans or being able to start development in the Netbeans?

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