3
I’m developing a game in Unity 3D, but when I run it looks great on PC , Android, browser, Linux, Windows, but when I run on IOS, it keeps crashing. I put only one cube and kept crashing. NOTE: I reduced the error to fit. See the code:
float velocityX;
float velocityY;
void Update(){
velocityX = 0.2f;
velocityY = 0;
pos.x = velocityX;
pos.y = velocityY;
transform.Translate(pos);
}
It’s just this code, I tried it with Fixedupdate.
When I run the game in emulator now I get the error:
Process: Xcode [1417]
Path: /Applications/Xcode.app/Contents/MacOS/Xcode
Identifier: com.apple.dt.Xcode
Version: 6.3.1 (7703)
Build Info: IDEFrameworks-7703000000000000~4
App Item ID: 497799835
App External ID: 812230896
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: Xcode [1417]
User ID: 501
PlugIn Path: /Users/pedrosoares/Library/Developer/CoreSimulator/Devices/4AC0B159-E3E1-4A44-8B7B-66346F44C0B8/data/Containers/Bundle/Application/AA467879-CC70-4BB8-972F-6E1EA7DF154E/mp.app/mp
PlugIn Identifier: pedro.soares.pong.mp
PlugIn Version: 1.0 (1.0)
Date/Time: 2015-05-18 09:16:55.683 -0300
OS Version: Mac OS X 10.10.3 (14D136)
Report Version: 11
Anonymous UUID: 511FEBBC-94B3-4DD2-29FD-475DE8150609
Sleep/Wake UUID: 667983E5-8B70-46EE-8891-C98A735AC253
Time Awake Since Boot: 34000 seconds
Time Since Wake: 850 seconds
Crashed Thread: 20
Exception Type: EXC_BAD_ACCESS (Code Signature Invalid)
Exception Codes: 0x0000000000000032, 0x000000012a9e9000
kernel messages:
-4 sec CODE SIGNING: cs_invalid_page(0x12a9e9000): p=1417[Xcode] final status 0x3004200, denying page sending SIGKILL
-4 sec CODE SIGNING: process 1417[Xcode]: rejecting invalid page at address 0x12a9e9000 from offset 0x14cd000 in file "/Users/USER/Library/Developer/CoreSimulator/Devices/4AC0B159-E3E1-4A44-8B7B-66346F44C0B8/data/Containers/Bundle/Application/AA467879-CC70-4BB8-972F-6E1EA7DF154E/mp.app/mp" (cs_mtime:1431951402.0 == mtime:1431951402.0) (signed:1 validated:1 tainted:1 wpmapped:0 slid:0)
VM Regions Near 0x12a9e9000:
MALLOC_LARGE 000000012742f000-000000012951c000 [ 32.9M] rw-/rwx SM=PRV
--> mapped file 000000012951c000-000000012b609000 [ 32.9M] r--/rwx SM=COW /Users/USER/Library/Developer/CoreSimulator/Devices/4AC0B159-E3E1-4A44-8B7B-66346F44C0B8/data/Containers/Bundle/Application/AA467879-CC70-4BB8-972F-6E1EA7DF154E/mp.app/mp
JS JIT generated code 000058ff36400000-000058ff36401000 [ 4K] ---/rwx SM=NUL
Application Specific Information:
ProductBuildVersion: 6D1002
Thread 0:: Dispatch queue: com.apple.main-thread
External Modification Summary:
Calls made by other processes targeting this process:
task_for_pid: 2
thread_create: 0
thread_set_state: 0
Calls made by this process:
task_for_pid: 0
thread_create: 0
thread_set_state: 0
Calls made by all processes on this machine:
task_for_pid: 12107
thread_create: 0
thread_set_state: 7
VM Region Summary:
ReadOnly portion of Libraries: Total=414.1M resident=131.5M(32%) swapped_out_or_unallocated=282.6M(68%)
Writable regions: Total=1.3G written=67.4M(5%) resident=90.4M(7%) swapped_out=39.2M(3%) unallocated=1.2G(93%)
REGION TYPE VIRTUAL
=========== =======
Activity Tracing 2048K
CG backing stores 6408K
CG image 780K
CG shared images 304K
CoreAnimation 72K
CoreData Object IDs 4100K
CoreImage 8K
CoreUI image data 144K
Dispatch continuations 8192K
Foundation 16K
Image IO 136K
JS JIT generated code 8K
JS JIT generated code (reserved) 1.0G reserved VM address space (unallocated)
Kernel Alloc Once 8K
MALLOC 182.9M
MALLOC (admin) 32K
Memory Tag 242 12K
Memory Tag 249 156K
Memory Tag 251 32K
OpenCL 24K
SQLite page cache 1792K
STACK GUARD 56.1M
Stack 33.7M
VM_ALLOCATE 17.3M
WebKit Malloc 464K
__DATA 45.3M
__IMAGE 528K
__LINKEDIT 106.6M
__TEXT 307.6M
__UNICODE 552K
mapped file 111.1M
shared memory 4K
=========== =======
TOTAL 1.9G
TOTAL, minus reserved VM space 885.7M
Model: MacBookAir6,2, BootROM MBA61.0099.B18, 2 processors, Intel Core i5, 1.3 GHz, 4 GB, SMC 2.13f15
Graphics: Intel HD Graphics 5000, Intel HD Graphics 5000, Built-In
Memory Module: BANK 0/DIMM0, 2 GB, DDR3, 1600 MHz, 0x02FE, 0x45424A3230554638454455302D474E2D4620
Memory Module: BANK 1/DIMM0, 2 GB, DDR3, 1600 MHz, 0x02FE, 0x45424A3230554638454455302D474E2D4620
AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x117), Broadcom BCM43xx 1.0 (7.15.166.24.3)
Bluetooth: Version 4.3.4f4 15601, 3 services, 27 devices, 1 incoming serial ports
Network Service: Wi-Fi, AirPort, en0
Serial ATA Device: APPLE SSD SD0128F, 121,33 GB
USB Device: Internal Memory Card Reader
USB Device: BRCM20702 Hub
USB Device: Bluetooth USB Host Controller
Thunderbolt Bus: MacBook Air, Apple Inc., 23.6
I suggest you put where you call this structure, the device setup and the result of the Profiler so people can help you with the exact answer to the problem.
– Nils
Peter, although his question was suspended as broad, it does not mean that it was "thrown away". Edit it to include more information about the specific problem (as @Nils suggested), which can be reopened. :)
– Luiz Vieira
@Pedro Soares, now you’re mixing two errors in the same question. One is code optimization on iOS, the other is Xcode crash. I suggest we open a side question to that. I will update my answer according to your first question, and then I will study what was the reason for the crash.
– Nils