4
Is there any way to 'Blur' effect on an image button using C# (Windows Forms)?
I know this is possible with WPF, but I have no way to change it now.
If not possible, there is something that gives me a similar result?
4
Is there any way to 'Blur' effect on an image button using C# (Windows Forms)?
I know this is possible with WPF, but I have no way to change it now.
If not possible, there is something that gives me a similar result?
4
I found that question in the OR with two responses that seem appropriate to what you need. One in C# handles other controls but can be adapted.
The other is in VB.NET and seems to me a little better than doing on top of a button. I did an automatic conversion to C#, I hope the converter worked well:
using System.Drawing.Imaging;
public class Form1 {
private void Button1_Click(object sender, System.EventArgs e) {
ShowBlurredPicture();
}
void ShowBlurredPicture() {
Bitmap blurredpic = gausianBlur(false, new Size(5, 5), GetFormPic);
PictureBox p = new PictureBox();
p.Image = blurredpic;
p.Location = new Point((System.Windows.Forms.SystemInformation.FrameBorderSize.Width * -1), ((System.Windows.Forms.SystemInformation.CaptionHeight + System.Windows.Forms.SystemInformation.FrameBorderSize.Height)
* -1));
p.Size = new Size(this.Size);
this.Controls.Add(p);
p.Visible = true;
p.BringToFront();
p.Click += new System.EventHandler(this.picclick);
}
void picclick(object sender, System.EventArgs e) {
this.Controls.Remove(sender);
}
Bitmap GetFormPic() {
Size ScreenSize = this.Size;
Bitmap screenGrab = new Bitmap(this.Width, this.Height);
System.Drawing.Graphics g = System.Drawing.Graphics.FromImage(screenGrab);
g.CopyFromScreen(this.Location, new Point(0, 0), this.Size);
return screenGrab;
}
private Color Average(Size Size, SizeF imageSize, int PixelX, int Pixely, Bitmap theimage) {
ArrayList pixels = new ArrayList();
int x;
int y;
Bitmap bmp = theimage.Clone;
for (x = (PixelX - int.Parse((Size.Width / 2))); (x
<= (PixelX + int.Parse((Size.Width / 2)))); x++) {
for (y = (Pixely - int.Parse((Size.Height / 2))); (y
<= (Pixely + int.Parse((Size.Height / 2)))); y++) {
if ((((x > 0)
&& (x < imageSize.Width))
&& ((y > 0)
&& (y < imageSize.Height)))) {
pixels.Add(bmp.GetPixel(x, y));
}
}
}
Color thisColor;
int alpha = 0;
int red = 0;
int green = 0;
int blue = 0;
foreach (thisColor in pixels) {
alpha = (alpha + thisColor.A);
red = (red + thisColor.R);
green = (green + thisColor.G);
blue = (blue + thisColor.B);
}
return Color.FromArgb((alpha / pixels.Count), (red / pixels.Count), (green / pixels.Count), (blue / pixels.Count));
}
private Bitmap gausianBlur(bool alphaEdgesOnly, Size blurSize, Bitmap theimage) {
int PixelY;
int PixelX;
Bitmap bmp = theimage.Clone;
for (PixelY = 0; (PixelY
<= (bmp.Width - 1)); PixelY++) {
for (PixelX = 0; (PixelX
<= (bmp.Height - 1)); PixelX++) {
if (!alphaEdgesOnly) {
// Blur everything
bmp.SetPixel(PixelX, PixelY, Average(blurSize, bmp.PhysicalDimension, PixelX, PixelY, theimage));
}
else if ((bmp.GetPixel(PixelX, PixelY).A != 255)) {
// Alpha blur channel check
bmp.SetPixel(PixelX, PixelY, Average(blurSize, bmp.PhysicalDimension, PixelX, PixelY, theimage));
}
Application.DoEvents();
}
}
return bmp.Clone;
bmp.Dispose();
}
}
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