Is it possible to integrate a windows Builder into Xamarin for Mac?

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I’m currently using a Mac, but would like to continue using C# and create new GUIs, since I didn’t create much. So I looked for a solution to use C# for the Mac, and found the Mono framework, which is compatible with Microsoft’s famous . NET framework.

I would like to create Guis using a windows designer or Builder, like the one in Visual Studio for C#, or that plug-in for Eclipse Window Builder for Java.

I’ve heard that there is no integrated Window Builder in Xamarin (Monodevelop) for Mac, but there is a possibility maybe to install a?

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I finally figured out how to use the designer integrated in Monodevelop (Xamarin is the version I have for OSX) for creating applications Gtk#(thanks also to this post in the OS: https://stackoverflow.com/questions/3224571/monodevelop-gtk-designer-just-shows-a-blank-square).

To begin it is clear to create a new Solution.

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In my case I use C#, so I click on C#, and it appears to me on the right side the option Gtk# 2.0 Project, and that’s the one I choose:

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Then the typical IDE window appears, in this case with the browser (of the solution) on the left. Goes to the folder User Interface, and make 2 clicks on MainWindow, in a way that opens:

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Now you’re gonna get one Window gray (with nothing). Note below it has 2 "tabs": Source and Designer, if Designer is not selected, select it:

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Right now, you must not have, on the right, any Toolbox called ToolBox. On the menu, go to View > Pads > Toolbox:

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Now the right should appear to you Toolbox:

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Now we are ready to proceed with the easier part ;)

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