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Reverse engineering is the practice of opening a new technology and seeing how it works "under the table" (not necessarily producing some profitable content with this knowledge). But I see, in my day to day, several elements that came from reverse engineering.
One example is Sony’s official control for the Playstation 2 and its numerous similar, or the famous "hacks" for games.
Despite this, I have never seen a producer of "similar" controls or hacks for singleplayer games being arrested.
There is also the case of the Polystation, which, despite coming from reverse-engineered NES, and sometimes not even own the original components, is considered piracy, rather than "similar".
To what extent, in general, I can explore other people’s technology (opening, testing, and seeing how it works "behind the scenes") without this being considered a crime?
It’s an intriguing question, but I have my doubts as to whether this falls within the scope of the site, such as the discussion of licenses. It is something that can directly impact the programmer, but the answer has a legal/criminal nature, being necessary to consult a lawyer or similar profession.
– Woss