Restsharp taking his time making the first requisition

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I am making an application using Xamarin Native and I decided to use Restsharp to make the requests to my API, the problem is that the first request made takes a few seconds (some 3) to be made, while the others go fast (question of ms). I have tried several "cool" from the international community but none worked, follow the code of my constructor:

        public RestApi(IPresenter presenter)
        {
            #if DEBUG
            _server = "http://192.168.29.3";
            #endif
            _client = new RestClient(_server);

            _client.Proxy = null;
            HttpWebRequest.DefaultWebProxy = null;
            WebRequest.DefaultWebProxy = null;
            ServicePointManager.UseNagleAlgorithm = false;

            _presenter = presenter;
        }

The call to the api is being carried out asynchronously as follows:

var request = new RestRequest(url, method, DataFormat.Json);
_client.ExecuteAsync(request, back => _presenter.HandleData(back));

*NOTE: It’s no problem in the API because the old app, made in java, works normally.

  • You have already made the request in hand ... with Webrequest to see if there is a difference?

  • 1

    I didn’t do it, I just did it for Java like I said and it was good. To get around the problem I made a request "ping-pong", but I know there is a "correct" way to solve this.

  • The right way is to do webrequest ... because that way you’re doing it for a third party.package. Your question should have a minimum and functional.example to check the problems

  • I managed to improve the response time a little by configuring Unsafeauthenticatedconnectionsharing from Restclient to true. _client.UnsafeAuthenticatedConnectionSharing = true;

  • 1

    I made a simple client using Httpclient and got much faster...

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