1
Well, I know to work with matrix()
is followed by 6 2D transformation methods in a single method. If I had the following code matrix(1, 0, 0, 1, 0, 0)
. Each number would represent a method that would be in this order matrix(scaleX(), skewY(), skewX(), scaleY(), translateX(), translateY())
.
Only what if I was working with a 3D transformation and needed to use the matrix3d()
and had the following code matrix3d(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);
what is the order of these 16 methods?
I think this might interest you https://www.useragentman.com/blog/2015/07/16/augment-photos-with-css3-matrix3d-transforms/
– hugocsl