How does IOS development responsiveness work with Swift 4 in Xcode ?

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Good guys, I’m starting now to enter the IOS programming, and I have this doubt in my head, from what I saw, the people work a lot dragging the objects and programming them, however, how responsiveness works in this?

Just drag the objects and program them already suits all iphone ? or not ?

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Responsiveness is linked to making a layout that fits a range of Vices. Inside the Xcode it gives you a tool called constraints. using this the Xcode itself makes the necessary calculations for each screen. unfortunately it is a stop that takes a lot of work and happens a lot Warning. It’s a very visual part of the project, so I point you to look for videos on constraints for this.

  • Well, I think you say yes, it wasn’t much help, but it gave me an understanding.

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