What size to use for imported 3d models in Unity 3D?

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I’m starting a new project in Unity 3D using free 3d models from the internet, I imported a building but when I opened in Unity it was gigantic compared to the standard character of Unity! My question is whether I should downsize the building or augment the character, and if there’s a problem with that, and any tips if anyone can give!

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The best is to resize your building to the character’s scale, since this comes pre-made by Unity, it’s always good to keep things level, but it turns out to be irrelevant! Being new in Unity, I recommend you watch this fantastic youtuber, easy and effective. Brackeys

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