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In the example below (which can also be seen in Ideone), I have a vector of a class and within the class I have an element too vector.
The point is that by doing the push_back class, the internal vector vetint should start from scratch each push_back of the first dimension, but c++ is keeping the previous values, hence the vector will duplicate.
#include <iostream>
#include <vector>
using namespace std;
class classe
{
public:
    int var;
    vector<int> vetint;
};
int main()
{
    vector<classe> vetor;
    classe obj;
    for (unsigned i=0; i<2 ; i++) {
        obj.var = (i+1)*10;
        for (unsigned c=0; c<3 ; c++) {
            obj.vetint.push_back((c+1)*100);
        }
        vetor.push_back(obj);
    }
    for (unsigned i=0; i < vetor.size() ; i++) {
        cout << "var(" << i << ") = " << vetor[i].var << endl;
        for (unsigned c=0; c < vetor[i].vetint.size() ; c++) {
            cout << "vetint(" << c << ") = " << vetor[i].vetint[c] << endl;;
        }
    }
}
Produces that result:
var(0) = 10
vetint(0) = 100
vetint(1) = 200
vetint(2) = 300
var(1) = 20
vetint(0) = 100
vetint(1) = 200
vetint(2) = 300
vetint(3) = 100
vetint(4) = 200
vetint(5) = 300
When the desired would be:
var(0) = 10
vetint(0) = 100
vetint(1) = 200
vetint(2) = 300
var(1) = 20
vetint(0) = 100
vetint(1) = 200
vetint(2) = 300
Why does this happen? How to solve?