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Hello! I’m in Unity using C# and I have a cube that, when I press q, it drops to 0.5 scale from scale 1 and when I drop q, he goes back to scale 1. I wanted there to be some quick animation of the cube’s decrease and growth and I thought I’d do a For that, am I right? Is there a specific function for that?
include your code to the question
– Leandro Angelo