1
The error is present when I try to build my Android game in Unity, it simply accuses error and says that it was not possible to merge the Androidmanifest.xml file..
Erro1
Androidsdktoolsexception: Unable to merge android manifests. See the Console for more Details. UnityEditor.Android.AndroidSDKTools.DetectErrorsAndWarnings (System.String logMessages, System.String errorMsg) Unityeditor.Android.Androidsdktools.Runcommandinternal (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) Unityeditor.Android.Androidsdktools.Runcommandsafe (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) Unityeditor.Android.Androidsdktools.Runcommand (System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) Unityeditor.Android.Androidsdktools.Runcommand (System.String[] sdkToolCommand, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) Unityeditor.Android.Androidsdktools.Runcommand (System.String[] sdkToolCommand, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) Unityeditor.Android.Androidsdktools.Mergemanifests (System.String target, System.String mainManifest, System.String[] libraryManifests, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit) UnityEditor.Android.PostProcessor.Tasks.GenerateManifest.MergeManifests (UnityEditor.Android.PostProcessor.PostProcessorContext context, System.String targetManifest, System.String mainManifest) UnityEditor.Android.PostProcessor.Tasks.GenerateManifest.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Erro2
Error: Error while saving Blame file, build will continue Error: O prefix "tools" of the "tools:overrideLibrary" attribute associated with a "uses-sdk" element type is not linked.
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)