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Hi I’m having a question and I need a C# command that activates and deactivates a layer inside the Imator in Unity 3d. This server command for this?
Animator.GetLayerName ("Nadando");
In case I want to select the layer "Swimming".
1
Hi I’m having a question and I need a C# command that activates and deactivates a layer inside the Imator in Unity 3d. This server command for this?
Animator.GetLayerName ("Nadando");
In case I want to select the layer "Swimming".
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This command returns the name of a layer, and takes as parameter a int
, that is to say
(retorna string) GetLayerName(int layerIndex);
What you want best is to change the layer’s "Weight":
SetLayerWeight(int layerIndex, float weight);
You can also disable it with:
minhalayer.enabled = false;
To know the layer id you can use:
(retorna int) GetLayerIndex(string layerName);
I recommend a reading on documentation unity
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