2
Personal my app is ready and when I compile it, it getting this error:
Unityengine.Debug:Log(Object)
How do I stop receiving this error? Don’t compile, it stops at this.
Does anyone know why he stops at debug?
2
Personal my app is ready and when I compile it, it getting this error:
Unityengine.Debug:Log(Object)
How do I stop receiving this error? Don’t compile, it stops at this.
Does anyone know why he stops at debug?
2
From what I understand, the method Debug.Log is not recognizing the object this that you passed as parameter.
public static void Log(object message);
public static void Log(object message, Object context);
message -> String or object to be converted to string representation for display; Object -> Object to which the message applies;You passed an object that cannot be converted into a string - the this.
Construct a recognizable error message and pass it in the parameter.
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Would not be
Debug.Loginstead ofDebug:Log– Artur Trapp
that there is the error to function I put so Debug.Log (this + " ");
– DarkQueen