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I started my studies in Swift
, currently I am studying Swift 4
, but I have come across a question, which I believe many people who are starting have (or not).
In the course I see, the teacher teaches us to develop apps
using the famous Drag and Drop of MainStoryBoard
.
However, in another series (gringo), I saw the teacher teaching without the use of the MainStoryBoard
, right away, it deletes this file, and everything it does (literally) is in the code, from the constraints to each element of the app.
Then I wondered, what is the right way to develop apps, what are my limitations using MainStoryBoard
?
There’s no imitation. It’s just a matter of personal preference. I suggest you learn how to use the Xcode Interface Builder and do everything that refers to layout on it. If you are finding it difficult to auto layout in the Builder interface imagine if you had to do programmatically.
– Leo Dabus
@Leodabus I’m not finding it hard, so far it’s quiet, I just don’t like these very much
interface Builder
, I always prefer to do everything on the nail, but whether you like it or not, it gives a lot of work, and so I wanted to know the limitations.– Rafael Augusto
If you can learn both ways even better
– Leo Dabus
@Leodabus then I’ll do it, learn both.
– Rafael Augusto
Study a lot stack views which is the most important https://developer.apple.com/library/content/documentation/UserExperience/Conceptual/AutolayoutPG/LayoutUsingStackViews.html
– Leo Dabus
If you have any links that you think are relevant... And Thank You.
– Rafael Augusto
https://developer.apple.com/videos/play/wwdc2017/412/
– Leo Dabus