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I would like to know how to destroy a container already displayed on the screen. Like this: the program loads a container with the widgets and everything. However, when I make him create another container, he puts it under the already created one. I wanted him to destroy the first one and then create the second one. It’s like?
Ever tried to use method Destroy of the object? ex:
container_a_ser_destruido.destroy()
– user89406