Is it possible to recompile a decompiled flash game with Sothink SWF Decompiler or JPEXS Free Flash Decompiler?

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I have many games in the format swf, but I want to collect for swf in Adobe Flash CS6. The problem is that they are in Actionscript 1 and Actionscript 2, how can I recompile?

Another problem is that I have many files on .as that were extracted using Sothink SWF Decompiler, but I don’t know how to recompile all of them in Adobe Flash CS6, as it generates a small size of less than 500kb with syntax errors.

If anyone can answer, I’d be most grateful.

  • It is very difficult to have a tool on the web that performs this type of code rewriting automatically. The AS1/AS2 format is very different from AS3 and uses different Flash Player Avms as well. Understand that the size of a file of less than 500kb does not mean much, I have already managed projects with 16kb of programming only (although it is not a game). These decompilation programs are good, but limited. Not always the code they generate reflects 100% of what was originally written, in other words, they decompile code just to "make it work".

  • Perhaps the best way for you to perform this operation is to open the project using JPEXS and rewrite the code in Actionscript 3 remembering what you have previously written using a new one .fla made in Flash Professional CS6.

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