1
how could I send the image to Discord without having this error
var Canvas = require('canvas')
, Image = Canvas.Image
var Discord = require('discord.js')
, isla = new Discord.Client();
var server = require(__dirname + '/server.js');
var request = require('request');
var fs = require('fs');
var background = new Image();
background.src = "Fundo.png";
var post = new Image();
post.src = "Pos.png";
var x = 0;
console.log(x);
isla.on('message',(msg) =>{
if(msg == "<test"){
msg.channel.startTyping(10);
canvas = new Canvas(450,450);
ctx = canvas.getContext('2d');
var requestSettings = {
url: msg.author.avatarURL,
method: 'GET',
encoding: null
};
request.get(requestSettings,
function(err, result, body) {
ctx.drawImage(new Image(result),0,0);
})
ctx.font = '27px Century Gothic';
ctx.drawImage(background,0,0);
ctx.drawImage(post,0,0);
ctx.fillText(msg.author.username, 12, 300);
var te = ctx.measureText(msg.author.username);
ctx.strokeStyle = 'rgba(0,0,0,0.5)';
ctx.beginPath();
msg.channel.sendFile(canvas.toBuffer());
console.log("teste")
msg.channel.stopTyping(true);
}
});
When I use NODE. he gives the following error
C:\Users\Yatogamix\Desktop\Giftias\isla\main.js:36
ctx.drawImage(new Image(body),0,0);
^
Error: Image given has not completed loading
at Request._callback (C:\Users\Yatogamix\Desktop\Giftias\isla\main.js:36:18)
at Request.self.callback (C:\Users\Yatogamix\Desktop\Giftias\isla\node_modules\request\request.js:188:22)
at emitTwo (events.js:106:13)
at Request.emit (events.js:194:7)
at Request.<anonymous> (C:\Users\Yatogamix\Desktop\Giftias\isla\node_modules\request\request.js:1171:10)
at emitOne (events.js:96:13)
at Request.emit (events.js:191:7)
at IncomingMessage.<anonymous> (C:\Users\Yatogamix\Desktop\Giftias\isla\node_modules\request\request.js:1091:12)
at Object.onceWrapper (events.js:293:19)
at emitNone (events.js:91:20)