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I need to put bumps on some static tiles so the player can’t get past them. I tried to put a Box Collider 2D
on player and Tile but it’s not working. How I solve this in the best way possible, in a way that improves the performance of Unity. (There will be many Colliders)
Note: I don’t want scripts for this.
Try to put Box Collider only on Tile, and on player vc uses a Rigidbody 2d, this should work.
– Júlio Neto
@Jules It didn’t work!
– Michael Pacheco