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Good afternoon, I created a little game for web with javascript, I wanted to port it to android, after searching I found Cordova or phonegap, which is pretty cool, but when I compiled the game for android the frame rate per second is very low, the game not so heavy and the devices I tested are not weak. I realized that it gets slow interpolating the image generated on the canvas, I do not know if this has to be, I’ve seen many games that are like this and they work well, if someone can help me I’m grateful.
Something that you can make to stop getting more performative, is to keep only three images or the amount of images needed p your app, if you while using an image delete probably the error will stop existing. There are good frameworks for this like Enchant.js, which will possibly make your life easier.
– Tacila