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What I create in Blender, can I sell or use without worrying about licenses? (example creates models, animations, videos and use in Unity 3D)
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What I create in Blender, can I sell or use without worrying about licenses? (example creates models, animations, videos and use in Unity 3D)
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Blender is open source software so everything you produce on it can be marketed without any problems has no paid license, since Unity is used free activation and the pro is not cracked either, I believe it’s like visual studio express for having features that the pro doesn’t have you can produce and distribute.
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In general, the dice produced by a program have nothing to do with this program (e.g., if you write a text using Word, its copyright does not go to Microsoft). This way, what you create in Blender is yours, regardless of whether it is free software, free software, etc (templates created in Maya would also be yours). There may be exceptions, one I know is when the "data" incorporates part of the code itself - characterizing a copy. Similarly, if you used another person’s template as the basis for what you created, you may need that person’s license.
– mgibsonbr