Posts by Lucas Campanelli • 41 points
6 posts
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answers63
viewsA: Clientdisconnected due to error: Timeout and Ready with no player
Thanks for the answers! I managed to solve this problem as follows: 1- In Network Manager, there is the possibility to change the preferred IP of the engine. 2- There you need to enter the match…
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votes2
answers63
viewsQ: Clientdisconnected due to error: Timeout and Ready with no player
Hello, I have a connection problem in my multiplayer project. When creating a local match, everything seems to work fine, however, the console displays the following warnings when I build and create…
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2
votes1
answer298
viewsQ: Unity Store System
Hello. I need a way to create a car shop in a Unity game. I started to create the store, but I can’t find a way to show the car purchased in another scene, ie the game know that you bought that car.…
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votes1
answer667
viewsQ: Activate an object and disable others
I’m making a car shop system in the Unity engine, and I need a method to activate a type of contour in the selected car. However, I need the contour of the other cars to deactivate automatically.…
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4
votes1
answer52
viewsQ: How to make a temporary powerup?
Hello. I’m developing a game in which the player throws some balls (shots), so I created a powerup that decreases the time between the thrown balls. I need to make the time between the balls back to…
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answers211
viewsQ: How to make the enemy turn to the player?
Hello, I’m developing a game in which the enemy follows the player to try to capture him. But he follows the player backwards, face back, or sideways. Is there any way that the enemy follows the…