Posts by Gabriel Augusto • 71 points
8 posts
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answers412
viewsA: How to keep audio from one scene to another in Unity
Just create a gameObject, put to play the audio on it and create a script with: void Awake() { DontDestroyOnLoad(gameObject); }
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answer57
viewsA: Nightmare (Unity training day) Part of script not found
Your floorHit is a Vector3? If it is not Vector3 you will have to do as follows to decrease in all positions: "Vector3 playerToMouse = new Vector3 (Transform.position.x - floorHit,…
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answer70
viewsA: What are the Application commands in untiy 5.3?
The Application keeps running smoothly. But now they recommend the use of Scenemanager, to use it Voce must import "using.UnityEngine.Scenemanagement;". For example to change scenes use :…
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answers520
viewsA: Diagonal movement Unity 5
You should add a value to jump. x as well. It is with the value 0 so the object will only move in y and Voce wants q it moves in X tb.
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answers1197
viewsA: Collision and Unity 3d reaction
As Pablo said swap the Collider2d for Collision2d and check if your floor object is tagged with floor.
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answer88
viewsA: Unity 3D-How to make a game available
When Voce does the biuld it creates a file . exe and a folder "somemacoisa"dates these two things the person needs in order to play. The person should open the aruquivo . exe and ready :). If I…
unity3danswered Gabriel Augusto 71 -
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answers327
viewsA: Logo configuration when generating apk in Unity 5
If I’m not mistaken the Unity logo with the mobile phone standing (Portrait) is just like that. If you are using Unity pro you can change the image.
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answers32
viewsQ: Unity IAP Iphone 6
I am using SIS and Openiab in my shop, while testing on iphone 5 Ios 8.1.3 all ok. When sending to apple they reject the app saying that when you click the buy nothing happens (this on iPhone 6). Is…
unity3dasked Gabriel Augusto 71