Posts by Julia Chaves • 71 points
4 posts
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		0 votes3 answers2105 viewsQ: How do I get an object back to its initial position in Unity?I have an object that is hit by the raycast and use cObj.transform.position = Vector3.MoveTowards(cObj.transform.position,main.transform.position, step); for the object to go against the camera. How… unity3dasked Julia Chaves 71
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		2 votes2 answers268 viewsQ: How do I limit the rotation of prefabs on 2 axes in Unity?I need a Prefab to stop spinning when it reaches 2 positive values in Y. In case it reaches 65º. My code is like this, only it’s not working. private float m_MaxYRotation = 65f; private float… unity3dasked Julia Chaves 71
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		2 votes2 answers200 viewsA: How to take the camera counter rotation on Unity 5I got it like this: void Update () { rot = Cardboard.SDK.HeadPose.Orientation; transform.localEulerAngles = (Vector3.down * rot.eulerAngles.y); } Turning around the camera.… unity3danswered Julia Chaves 71
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		3 votes2 answers200 viewsQ: How to take the camera counter rotation on Unity 5I wonder how I can move an object in the opposite direction of the camera. Example: When I move the camera to the right in any position (0.30.0), the object moves in the opposite direction (0.-30.0)… unity3dasked Julia Chaves 71