Posts by Zeroni Santos • 23 points
2 posts
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answers433
viewsA: Connection database in Unity
Use the playerprefs To store: if (score > highscore) { Playerprefs.Setint(highScoreKey, score); } to fetch: highscore = Playerprefs.Getint(highScoreKey, 0);…
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answer914
viewsQ: How to calculate the distance between two location points?
I need to calculate the shortest distance between two locations obtained automatically through the CoreLocation. To be more specific, the idea is to mark a starting point and after the user "walk" a…